I’ve worked with computers.
Various software languages. Most experience in C++, Python, Go.
Distributed services, “Clouds”, “Big Data”.
Software near hardware.
I’d do it again.
What should computers be doing for people?
Whose software is a means not an end?
Who cares about code quality, and what is it?
Dunbar’s number sized organization?
Close to hardware again? On the firmer side?
Employment
Intermission, 2021 to present
Live peacefully.
Explore the subtle frontier of contentment.
Go to the city and go to the country.
Build cabin in the woods.
Step gently off the hedonic treadmill.
Google, 2010 to 2021
Site Reliability Engineer.
Diagnose, fix, toil, improve, automate.
Releases and changes, SLOs.
On-call rotation.
Activision, Vicarious Visions Studio, 2001 to 2009
Programmer for many game projects and an internal technology group.
Wrote game systems, graphics, sound, networking, UI, tools.
Published titles on GBA, PSP, PS2, Xbox, Wii, Xbox 360, and PS3.
Education
Rensselaer Polytechnic Institute, Troy, New York
BS in Computer Science, Magna Cum Laude, Class of 2002
Location
Somewhere in California, United States of America